Michael Matalliotakis is a game programmer in Heraklion, Crete, who builds obstacle-course engines, refuge-camp simulations, and Roblox rhythm games for a living — not websites. So when he needed a portfolio to attach to job applications, he didn't want to become a web developer to get one. He built his site on Solo in about 30 minutes, linked four shipped games, and has dropped that same URL into every application ever since.
Who Is Mike Matalliotakis?
Mike is a game programmer based in Heraklion, Crete, Greece. He works across Unity and Roblox, covering gameplay, AI, UI/UX, animation, physics, and tools.
His portfolio covers four games:
- Above The Clouds — a Unity third-person obstacle course with a user-created map editor, playable on itch.io with source on GitHub.
- Refugio — a Unity refuge-camp management simulation, also on itch.io and GitHub.
- Tank Ball — a 2–4 player couch-party arena game built in Unity, live on itch.io.
- Skullbeat — a Roblox music-rhythm PvP title with a full quest system, progression, and in-game monetization.
Mike built his Solo site for that purpose — to show his work "for common interest and job applications."
The Challenge: Hosting Shouldn't Be the Hard Part
Mike's work spans gameplay systems, AI, physics, and animation — game-engine territory, not web infrastructure. But before Solo, getting a portfolio online meant dealing with hosting and a string of multi-step setups that consumed time without producing the portfolio itself.
"I was trying to solve the simple problem of not having to bother with web hosting myself and allow me the room to create the portfolio instead of having to worry about semantics."
— Michael Matalliotakis
He looked at other options. They didn't click. The tools he tried required more steps and were time-consuming.
Building the Portfolio with Solo
Mike built his first working version in around 30 minutes — no custom code, no hosting setup — with the polished version done in about 2 hours.
He picked Solo's preset-based builder, arranged four project showcase sections through the component layout, and gave each one a description, cover image, and outbound links to itch.io and GitHub. Free Unsplash images — already credited in his site — meant he didn't need a separate asset hunt.
"The navigation was easy, deciding on components, layout, selections of information and all the nice tools made the experience so much easier."
— Michael Matalliotakis
The result is a single-page portfolio covering his background, four shipped projects, play links, and contact information.
Results: A Portfolio That Works for Every Application
Before Solo, Mike was dealing with hosting overhead and multi-step setups that consumed time without producing the portfolio itself. After, he had a live link he drops into every job application — built in around 30 minutes, polished in about 2 hours.
"I have been using [it] for each job application ever since and it's much easier than what I had before."
— Michael Matalliotakis
That's what the site is for — a link Mike reaches for every time he applies for a role.
"Where simplicity goes, Solo follows."
— Michael Matalliotakis
Mike's one wishlist item is more modular layout options — but in his own words, he finds it "perfect in its own way."
Ready to Build Your Portfolio?
Mike spent more time building his games than worrying about where to host his portfolio — and that's exactly the point. With Solo AI Website Creator, you can skip the hosting setup and put a professional portfolio online the same afternoon. Whether you're applying for your next role, pitching to a client, or just want a single link that shows your work, start with what Mike did: skip the setup and show your games. Create Your Website
Frequently Asked Questions
How long does it take to build a portfolio with Solo?
Mike had a working version up in about 30 minutes. His fully polished, live site took around 2 hours total — no code required.
Do I need to manage web hosting?
No. For Mike, there was nothing to configure — he focused on his portfolio content, not hosting setup.
Can I link out to projects on itch.io or GitHub?
Yes. Mike's site links directly to his itch.io game pages and GitHub repos from each project card, so anyone visiting can play the games or read the code immediately.
Is Solo a good fit for job applications?
Mike uses his Solo site for exactly that — he drops the same URL into every application he sends.



